Build Log
  

Build started: Project: AGE Project, Configuration: Release|Win32

Command Lines
  
Creating temporary file "e:\Summer\Atomic Game Engine\AGE Project\Release\RSP00000232443960.rsp" with contents
[
/O2 /FD /EHsc /MD /Fo"Release\\" /Fd"Release\vc80.pdb" /c /TP ".\test_IDevice.cpp"
]
Creating command line "cl.exe @"e:\Summer\Atomic Game Engine\AGE Project\Release\RSP00000232443960.rsp" /nologo /errorReport:prompt"
Creating temporary file "e:\Summer\Atomic Game Engine\AGE Project\Release\RSP00000332443960.rsp" with contents
[
/OUT:"E:\Summer\Atomic Game Engine\AGE Project\Release\AGE Project.exe" /MANIFEST /MANIFESTFILE:"Release\AGE Project.exe.intermediate.manifest" /ENTRY:"mainCRTStartup" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Release\test_IDevice.obj"

".\Release\CSDLDevice.obj"

".\Release\age.obj"

".\Release\ageMath.obj"

".\Release\CImage.obj"

".\Release\Matrix4f.obj"

".\Release\Vector3f.obj"

".\Release\COpenGLRenderCore.obj"

".\Release\COpenGLRenderDrawing.obj"

".\Release\COpenGLTexture.obj"
]
Creating command line "link.exe @"e:\Summer\Atomic Game Engine\AGE Project\Release\RSP00000332443960.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "e:\Summer\Atomic Game Engine\AGE Project\Release\RSP00000432443960.rsp" with contents
[
/outputresource:".\Release\AGE Project.exe;#1" /manifest

".\Release\AGE Project.exe.intermediate.manifest"
]
Creating command line "mt.exe @"e:\Summer\Atomic Game Engine\AGE Project\Release\RSP00000432443960.rsp" /nologo"
Creating temporary file "e:\Summer\Atomic Game Engine\AGE Project\Release\BAT00000532443960.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\Release\mt.dep"
]
Creating command line """e:\Summer\Atomic Game Engine\AGE Project\Release\BAT00000532443960.bat"""
Output Window
  
Compiling...
test_IDevice.cpp
Linking...
LINK : warning LNK4031: no subsystem specified; CONSOLE assumed
Embedding manifest...
Results
  
Build log was saved at "file://e:\Summer\Atomic Game Engine\AGE Project\Release\BuildLog.htm"
AGE Project - 0 error(s), 1 warning(s)